Monday, November 8, 2010

Why Do You Want Photorealistic Charts?

From: Creating 3D Chart  in Papervision 3D

A thesis of this site is that those six Bloomberg screens that the aging hedge fund dude stares at will soon become a scenario of a sunset industry.

The Wii/Kinect generation will perform very similar functions but the kids will interact with the numbers in the mileau of an evolved First Person Shooter (FPS).

Instead of numbers flashing there will be flows and patterns and particle physics and more.

So, of course, there will be anti-aliaising, smooth shading and high frame rates per second.

But do you really need shadows, day light and photo realism when you are doing mere data analysis?